What I Do
- Product Design & Direction
- User-Centered Experience
- Prototyping & Testing
- Animation & Interaction
- Conversational AI
- Front-End Development
- Branding & Discovery
- Slay Dragons (solve problems)
"there is a profound and enduring beauty in simplicity; in clarity, in efficiency"Jony Ive
"Good design is aesthetic"Dieter Rams
"Thinking about design is hard, not thinking about it can be disastrous"Ralph Caplan
"Beauty and brains, pleasure and usability - they should go hand in hand."Don Norman
I design simple, clean and impactful digital products with intuitive user experience.
Leveraging years of experience in design and understanding technical specifications I create simple, clean and impactful user interfaces, workflows and user journeys for mobile/web apps and software. I design and build sophisticated digital products from sketches, wireframes and mockups to interactive prototypes using html, css and other cutting-edge technologies.
Design is about solving problems, embracing change, and facing challenges head on. With this in mind, I use the moniker 'Slaying Dragons' to describe my own adventure that is the design process. In addition to leading a digital experience team from 9 to 5, I manage multiple side projects that include freelance client work (apps, websites, UI/UX consulting, design direction), participating in design challenges (dribbble/Uplabs), and running a 700+ member Meetup group (DC: District Creatives). I take on projects like these to stay on top of industry trends, refine my technical skills, and explore new problems. I am always adding to my list of extra-curricular activities...
- this brain
DC: District Creatives
Founder & Coordinator
NOLA Pokecrawl 2016
Co-Creator & UI Designer
Chief Creative Officer
Happy Gorilla Game Studio